ORGANIZATION OF INTERACTIVE GAMES USING ARTIFICIAL INTELLIGENCE IN NATIVE LANGUAGE LESSONS IN THE PRIMARY GRADE
DOI:
https://doi.org/10.66345/stj.v4i5/1.6239Keywords:
primary school, native language, artificial intelligence, interactive games, traditional lesson, pedagogical skills, teacher, student, research.Abstract
This article analyzes the ways and methods of organizing interactive games using artificial intelligence tools in primary school native language lessons. The opinions of scientists on how to use artificial intelligence tools in native language lessons are presented. It is shown that the ability to organize a traditional lesson and an interactive lesson depends on the pedagogical skills of the teacher, and how effective it is for students is analyzed.
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References
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